Monday, July 9, 2012

Sunday Sessions: Star Wars Roleplay - Introduction



As I have done in the past (to an extent, for my D&D campaign) - I intend to bring my Sunday night gaming groups gaming sessions to life on paper (pixel!). Assuming everything is cool with the Game's Master of the Star Wars game my mate Chris (yes, the same one I play Warhammer 40k with) then I should be able to bring the epic tales of the journey of the groups characters to life.

The Game: Star Wars
Time Setting: Around the same time as the original Star Wars games (Second galactic empire?)

The rules set for this game is a hybrid between the new star wars games, and the old D6 system. The game will run using the D6 system for determining the results of actions, and the character sheet I think is from the newer version of the game.

Who is in the party? As the game progresses players are introduced, or disappear, but here is a list of characters to date:

Velk (myself, naturally) - A human bounty hunter. Specialist skills include finding things, and killing things. Force Sensitive. Formerly working for the empire, eventually switched allegiances and is now attempting to gain entry to the Rebellion.

Padme (the Mrs) - A human smuggler, good with roguey type things and fighter ship piloting. She is basically a cross between Han solo and Mal from FireFly. Not Force Sensitive. She is brought to the fold with the rest of the group in an attempt to gain entry to the Rebellion

Evic - A human techy type. Very good with the technical skills and specialises in Capital ship Piloting. Force Sensitive.

Spikes McGee - Human explosives expert. Very good at blowing things up. Force Sensitive.


Amme - Human Jedi Force Sensitive (duh). Amme is a Jedi that has not undergone complete training. Her master was slain before it was possible to complete her training, and as such, she only knows a limited amount about being a Jedi, she is however a very good swordsman and brandishes her defeated masters faulty light sabre in the defence of those around her, and those that she can assist. She seeks access to the rebellion in hopes of gaining their protection, and continuing her training with or without a Jedi Master.

And so the journey begins... at a Hyperspace gateway into the Cardonir sector...

A luxury cruise liner hyperspaces into the system, laying claims to the Imperial Star Destroyer at this outpost that it is returning rich dignitaries to their home worlds. Issuing some aged pass codes, it is allowed to pass. the cruise liner alters its course to hyperspace deeper into the system and re-enters hyperspace.

A couple of hours into the jump, the ship rocks violently to a halt, its primary Hyper Drives tortured screams echoing through the ship as it is ripped from hyperspace by a large gravity well directly in its path.

Aboard the bridge, Evic and the ship commander look out upon a large asteroid, and a Marauder Corvette that looms overhead that latches on a tractor beam and haules the cruise liner into its hold for the inhabitants to claim the ships booty...

More to come
-V



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