Showing posts with label Let's Play. Show all posts
Showing posts with label Let's Play. Show all posts

Monday, August 14, 2023

DayZ hyperfixation

Ah, the digital realm of YouTube – a place I've explored with fervour! For those who are acquainted with me, it's no secret that I harbour a deep fondness for this platform. Flashback to the early-mid 2010s, and you'll find me immersed in the world of recording "let's plays" – a delightful stint that left me yearning for more. The allure of returning to this creative endeavor tugs at me, though crafting a new system for the purpose is a step I must take to continue. I'm thrilled to introduce you to a league of extraordinary YouTube content creators in the realm of DayZ – (If you have not heard of this one it is an open-world survival video game that has been around for the last decade, where players navigate a post-apocalyptic landscape, scavenging for resources, interacting with others, and battling both zombies and fellow survivors. Its immersive environment, realistic survival mechanics, and player-driven interactions create an intense and unpredictable gameplay experience.)

Now, if these names don't ring a bell, it's high time you give them a virtual visit. Trust me, your face is in for a smiley treat! 😄

These luminaries of DayZ have mastered the art of crafting content that's both captivating and grin-inducing. So, if you're seeking a quick escape to a world of virtual adventures, I implore you to venture forth into these digital realms.

As the saying goes, "The journey of a thousand videos begins with a single click." Okay, maybe I slightly adapted that, but you catch my drift! Without further ado, hit that play button and let the magic unfold.

Until next time! 🙋‍♂️

 


Wednesday, July 9, 2014

Adblockers: Yay or Nay


I have been thinking. Yes, lock the doors and hide your pets away, the brain is being switched to active, and my trade mark waffle is about to commence!

I have been thinking about ad-blockers, like Adblock plus, and the effect they have on web content creation. As an 'internet content creator', doing a little bit of Blogging, a little bit of web development and a lot of YouTubing - one of the primary, if not, sole sources of income seems to be advertising.

I have always gone under the concept that my own content creation is a hobby, and any income seen from that is just a bonus, and simply helps me to part-maintain equipment that I use to do so. (I go through a frightening number of headsets because of the kids, and because cheap headsets tend to break easy, and at some point the PC needs upgrades.)

I am never proud when I put up that AdSense panel in Blogger, or select the monetization option within YouTube. I don't know why. It almost feels like I am saying "I am a professional, and as such you should put up with these adverts so that I can get paid for it". I am not a professional. Perhaps it is because I sometimes find it irritating when I have to endure the flashy adverts on other peoples sites, or take that extra 5 seconds to watch a YouTube video before I can click 'skip'. I am impatient. Either way, it does leave me ambivalent on the matter, and looking online, a LOT of people really don't like advertising.

For a while my perspective was 'Eugh, I don't like these adverts. How arrogant some of these people are. Look that YouTuber has 20 subscribers and expects us to endure his adverts...'. The result being a high bounce rate for myself (Can you tell I'm an analyst? :p). I hit that blog, I hit that YouTube video, and if I was put off, I just left the page without even seeing what glorious content some poor soul has committed hours, days, weeks, even years of their time creating.

Enter the adblockers. They have been around for years. They are even integrated into browsers, like Chrome, and are a simple download and activate app. You turn them on and away you go. It feels smooth and better to stream video after video, to view websites and watch them load in double time because the adverts don't show. This was at least my opinion before I started becoming a content creator.

Whilst I myself, still see any income from advertising as a bonus for putting time into a hobby, I know there are many others out there for whom it is the livelihood. I have no doubt that most people who start creating a YouTube channel for regular content creation such as Lets Plays or making music videos, dream of one day making it big. Hitting that magical number of viewers and subscribers that they can give up their day job and live off that for the rest of their days. This is unlikely, I doubt the likes of YouTube will be around forever, but we all have aspirations! I know I would love to be able to live off the revenue, but I just don't think I am talented enough.

How does this affect my view now? I started Blogging back when I was playing World Of Warcraft and co-running a raiding guild back in 2008. I started YouTubing and making lets plays in 2012. I have seen over the course of this time some nice spikes in revenue from advertising, but all the analytics show the same thing: a downwards trend for people to click-through on adverts. (The Viewer to advertising Click Through ratio) For me, this is disappointing, I liked the little surges of money when I started a popular or well times YouTube series, or had a particular blog post that was drawing in readers. For those who's livelihood it is? I don't see this trend as a good thing. I can't name any big bloggers or YouTubers off hand that have ceased their creation as a result of this downturn of profit, but one thing that must be kept in mind: The Internet is volatile. Interests and popular culture can change in an instant. What might be pulling thousands of viewers a day to your channel because you are discussing a pre-release of the next version of Minecraft, but it has a short shelf life before the next pre-release is out. Content can suddenly become old fashioned and you need to adapt to survive, and create create create. (Consider this all as a warning if you choose to go the path of the humble content creator - it has it's stresses, and ego busting let downs, not to mention the occasional troll comment :p )

I now hold a different view on advertising. Google Adverts that you find on most blogs (unless they are of a banned nature too Google, such as porn sites, and other nefarious websites) and on YouTube are safe. The sites have been vetted and the advertisers are paying customers of Google. The adverts are generally passive. The worst I have seen is the 30s YouTube adverts that are not skippable, or the 5s wait before being able to skip an advert. What is so bad about them? Nowadays, I still use an ad blocker, but if I am visiting YouTube or a number of other sites, I simply White-List the site and it allows the adverts to show. On YouTube especially, when I am shown an advert, I will actually give it a moment, if it interests me I have no problem with clicking the ad to learn more. I am fully aware that the adverts are paid for by the company they advertise, and I don't just click for the sake of it - apart from it being against the rules and regulations for someone registered with Google Adsense, it wastes the companies money.

If you are curious, here is how, in my experience, advertising pays out to a content creator:

Static adverts, like on blogs - clicking these to go to a website can pay anything from a few pennies to a couple of £. I think the biggest ad payout I got was about £1.20 from a single click.

YouTube, most adverts being clicked only seem to pay a few pennies, but with a lot of viewers this mounts up. Also for YouTube, you can get revenue for the length of ad video viewed. When a viewer watches beyond the 30s mark in a video, a small amount of ad revenue is paid out.

I am suspicious that there are diminishing returns on advertising. For example, the more viewers a video has, the less the average payout per click seems to be. I have YouTube videos that have made about £5 - only a few, but they are there, with around 10k views. If this payoff was linear, then the likes of PewDiePie who is nearly guaranteed a couple of Million views per video, would be making like £50k per video - that's something like £200k per hour for recording (not including edit, prep, scrapped videos, etc.). That's a lot of money.

To summarize, my thoughts are thus:

Don't block all the adverts. Don't be afraid to click the adverts, they are there for a reason, and it is not just to benefit the company advertising, or the content creator that is showing them. If you particularly like someones content - don't just click the adverts to get them revenue, this is likely to get their account closed, but check out adverts that do genuinely interest you. Whilst many content creators make things for fun, many want, or may rely on some income for their time, and without it they may simply stop making content. For me, if my Lets Plays did not bring a small revenue stream, I would not be able to find the time to do it, regardless of how much fun they can be - I already work a 45-50 hour week without doing them, and have 2 kids and a wife that I spend what time I can with.

For me,  recording time the ad revenue seen approximately matches minimum wage. The recording time however, takes up about 1/2 to 1/3 of the time investment for each video that goes live. I put up about 6 videos a week, which ends up equating to about 3-5 hours a week, for minimum wage on the initial 1-2 hours.

Waffle over! I think I said what I wanted to say on the benefits and disadvantages of Ad Blockers. Your choice, I just hope I have not advertised for MORE people to use ad blockers :p

-V



Thursday, November 8, 2012

Velkairiwyth: Let's Play Link List


Welcome to my Let's Play Link List. I wanted to have a repository where I could keep track of all my Let's Play series' and versions. take a look below for links to Episode 1/playlists of each series I have on the go! :-)

Baldur's Gate (Enhanced Edition)

Bioshock Infinite

Minecraft Let's Play (Series 2 - starting at V 1.4.2)

Minecraft - Feed The Beast

Minecraft - Mini Me (kiddycraft Minecraft)

Skyrim: With Dawnguard - Mage playthrough

Xcom: Enemy Unknown



Monday, October 8, 2012

Xcom Enemy Unknown and the original :-)


It has been a quiet couple of weeks here at the LandOGeekery. My time has been spent either sorting some personal things at home, or creating let's plays on my YouTube channel.

I have finally pre-ordered XCOM which is released here in the UK on Friday. In anticipation for this I started an XCOM: UFO Defense / UFO: Enemy Unknown speed-play which I have been recording and putting on YouTube, with the intention of completing the game before release of the new game. FYI: I will start a let's play from the start of me nubbing it up in the new XCOM game, so come by and check it out :D

Other than this I have been playing Minecraft, and recording my Let's play & Let's build series, which can also be found on my channel - and playing on the MissMoonica minecraft server, which has a pretty awesome batch of folks playing there :-) Griefing is a problem, but in general the regulars are quite pleasant.

Oh, and lastly - Star Wars Roleplay... Have been having epic fun with friends playing this, I am thinking of posting some stories or session encounters here - but not sure how I would go about it considering we have clocked in excess of 50 hours so far playing.

More to come
-V

Wednesday, July 11, 2012

Blacklight Retribution


Blacklight: Retribution is a freemium team FPS game that is available on steam. (By freemium I mean it is free to download and play, but to get access to the good upgrades, you need to be willing to part with a few bucks, but that said - you still have pretty much unlimited play time and access to the game.)

For a free to play game, I admit. I am impressed. It is akin to counterstrike, but with various objectives and the purchase screen is accessed between missions or before you connect to a server.

There are 3 types of currency. CPs, GPs and Zen.

CP's are Championship(?) Points. These are earned through the course of a battle and can be spent at the various terminals scattered about the map to buy some upgrades, or even the Hard Suit which makes you akin to a 40k dreadnought, and night on unkillable except by other dreadnoughts, flamethrowers, or really really brave troops who use the VR helmet to spot the weak armour plate and get stuck in. (I know, I outmaneuvered one last night and killed it with a pistol!!)

GP's are experience points that can be spent to buy more lasting upgrades. Between missions or when you are not connected to a server you can view your equipment layout and buy new items such as armour, weapons or even part-upgrades for stuff you have. The upgrades tend to be temporary, for example - I bought an assault rifle for 200gp (about 1 good match worth of GP) and I own it for 24 hours. If I wanted it for a week it would be about 1000gp, and permanent it would be 5000gp.

Zen is bought currency. I think it can be used in place of other currency (e.g. buy the Assault Rifle for 24 hours for 20 Zen), but it is also used to buy specialist items. Good upgrades tend to use this, or at least require a chunk of their cost to be paid in Zen restricting them to paying players. An example of this is buying a 'loadout option' - which is basically a quick access weapons loadout which you can change to with the F keys between missions or at terminals (I think)

Anyway, the game plays very smooth, looks awesome and contrary to most FPS games I have seen out there, it seems to be relatively free of Ass Hattery. (Joys of Steam maybe?) Saying that, you find yourself cursing at the screen on many an occasion as Bobby the Bawbag with his Uber gun rounds a corner and takes off your head again... but that's what strategy is for, no? :p

I think one of the greatest appeals to me about this game aside from the online team play aspect (I spent near a decade playing counter strike! I still love it, just cant be bothered installing it!) is the roleplay aspect. You are essentially earning XP (Oh, you also have actual XP and combat levels that unlock weaponry) and using it to buy upgrades to enhance your gaming experience. Do yourself a favour and if you start playing, endure a couple of matches then get rid of the crappy starter SMG! At the very least you should be looting a replacement through as the map progresses ^.^

I spent some time last night attempting to create a Let's Play of the game that records me first entering the game, doing the tutorial and then taking to the field, but bugs with the windowing meant I had naught but a static image and audio. After about 90 minutes of play I came out and resolved this, so here is a couple of matches I played last night :-) >>Linky<< (Note... I had an awesome few rounds - none are caught on cam :p partially cos when I video it forces me into full-screen-windowed mode at the same resolution as before which means the image is distorted to me... but it is still fun :D )

-V


Tuesday, July 10, 2012

Walkthrough / guides: Making a YouTube video


Since I have been doing a lot of video recording/editing/uploading lately for my Let's play videos I thought that a step by step guide might be useful. It does not take long to properly prep and upload a video to YouTube once you know what is required, and hopefully this guide will help clarify things for you. Disclaimer: I do not claim to be an expert and there may be better guides, but I aim to keep this simple and with as small amount of 'additional software' being recommended as possible.

Primary steps:
1. Record the video
2. Edit the video 
3. Upload the video
4. Annotations & info
5. Publish video

1 – Recording the video.
There are many methods of video recording, what one you use is up to yourself, and the medium you are recording.

1.1   Recording real life events: A webcam, mobile phone, camera or video camera should suit your needs. The videos from these can simply be uploaded to your PC for viewing and editing.
1.2   Recording activity on a PC: The easiest method for this would be to use recording software. Software I have played around with most is FRAPS and Bandicam. I find myself having performance issues with Fraps – but bandicam (as long as you are not setting an FPS lock) seems to run very smoothly. Additionally, it’s about 50mb a minute (with voice recordings) as opposed to 1gb+ per minute with Fraps. Note: An unconfirmed YouTube account has a maximum clip length of 15 minutes, so make sure you cut the video off with time to add in any opening / closing clips/credits. Video length timers can usually be set in the recording settings. If you don't have openings/closings for each video and it is a series you are doing then you can use the video editor to  dissect the the video into up loadable chunks.
1.3   Recording from games console: Some opt to use the same methods as recording real life events, but the quality on these tends to be so poor, people (or at least in my case) leave quite quickly rather than watch. There is software however designed to cap data from consoles. I will edit in information later if I can, but I have no experience in this area. Some say you need a capture card, some say it’s possible without. Heres some YouTube videos that might help.

2 – Edit the video
Again, there are multiple methods for doing this step. Personally I use Windows Movie Maker as it is free and comes with Windows. I hear it is easier to perform such actions using a Mac as they tend to have better software for such things, but I don’t have access to one to test.
In Windows movie maker you can add backing tracks, or voice overs, intro credits / outro credits or clips, edit the movie to cut any bits you don’t want out (often in a let’s play type video it’s not a bad idea to cut out monotonous/repetitive steps. An example of this could be my minecraft let’s play videos… Theres a lot of times I have a video that is 10 minutes of mining… nothing too exciting, this can be cut down so that the user doesn’t feel their time is being wasted.

3 - Upload the video
This step is simple enough. Simply go to YouTube, login and click the 'Upload' button. Make sure you give it a good title and description. Tags are useful, but the YouTube search uses the words in the Title, then Description first - so if the title is relatively unrelated, your video might never get found amongst the stream of other videos.

4 - Annotations
In video manager - once a video has been uploaded - you can click 'Edit' on the video and select 'Annotations'
From here you can add a selection of tags on the screen. You can set these up to be links according to the type from the drop down, e.g link to video, link to your channel, etc etc. Make sure you dont litter the screen in annotations, lest people are just liable to disable them. Discrete links to other videos in your series, or of interest can help users find them without specifically searching for them (this is especially useful if you have a series of videos, but they are not numbered... but you wont be silly enough to do that now will you... Will you? *Stern look*

5 - Publish
And finally, once the annotations are in place - click publish to update the video and you are done.

I hope this has been of use. If you have any questions, or your own additions you would like to see, fire it into the comments and Ill check it out.

-V

Sunday, July 8, 2012

A new you tube let's play by... me!

Hey folks, welcome all.

In addition to my minecraft let's play - I now have one for UFO Enemy unknown / XCOM: UFO Defense. I decided it might be interesting, and fun to try to play this game in a superhuman challenge. I have completed the game on all difficulty settings in the past, but I invariably finish the game with a vast squadron of super soldiers - half of whom were there at the start due to the ability to reload and reload and reload after every mistake. Well, not this time! Come see how long I can last against the vastly more advanced, numerous and more powerful alien forces as they seek to Harvest our organs, turn the governments of cities against us and generally try to destroy life as we know it.

As with the Minecraft let's play - I shall attempt to upload videos daily although I only really do the recordings at the weekends, so if I have short sessions - I apologise if the end of the week is a little stagnant ^.^

>Linky<

Saturday, July 7, 2012

Let's play videos...


It has been tough finding time to play games over the last few months what with working on my honours degree, and having two jobs. To this end, I started watching a LOT of Let's play videos. Below is a rundown of some of my favorite YouTuber's :-)


  • TobyGames (Toby Turner... silly to the max, and very entertaining to watch anything he does.)
  • The Yogcast (BlueXephos  mainly at the moment - though there are many people who upload videos from here, especially for the Survival Games videos ^.^)
  • Kikoskia (My first Let's Player - always amuses me.)
The games that I have been enjoying the most are Skyrim play throughs, Minecraft games and UFO Enemy Unknown... To this end, I have decided to start trying to make my own!

I have already done one session of recording for my Minecraft playthrough, >Linky< - it's good fun, though I clearly need to get more practice at commentary and video editing. I hate the box window view, and I think this is something I have sorted now though, so later let's play videos should be of a much better visual quality.

To this end - I also intend to start a UFO: Enemy unknown (Xcom - UFO defence)Lat's play - on Superhuman mode, following Hardcore methodology... The load button shall only be used in the event of technical issues... Yeah, Im crazy - but I am confident I can give it a good shot!

More later
-V